Cabal Alz plays an important role, it will bring too much fun to you, are you waiting for? In Cabal Online, players are called upon to protect the people of Nevareth from an evil entity known as Cabal. Nearly a thousand years later, Cabal has returned, and it is up to players to master the intricacies of the Force Power and use them to save Nevareth.
Set in a diverse environment that includes ice temples, forgotten ruins, desert hideaways, mutant forests and volcanic citadels, Cabal engages players with dynamic quests that tie-in beautifully to the game storyline and more than 300 dungeons to explore.
Cabal includes both Player vs. Environment and Player vs. Player gameplay, with some servers designated specifically for PVP combat. An option that allows players to manually attack, rather than auto attacking targets, provides additional control and accuracy, which is especially noticeable in PVP combat. In a unique approach to moderating PVP combat, players who continuously kill, lower level players will be transported to an in game jail, where they will wander a seemingly endless maze until their sentence is complete.
Once the Nation War has ended, each participant will receive Alz and items proportionate to their contributions to the war. On Saturdays, as well as designated special occasions, Mission Nation War will take place. Every member of the victorious nation, not just those who actually participated in the fight, will receive rewards after these special battles.
The Nation War will end when one nation overtakes the other nation base and destroys all its enemies. If neither nation accomplishes this goal, points earned by killing enemy players or by occupying enemy bases and neutral outposts will decide the winner.