Either end-game Warlocks choose to maximize the Dungeon Fighter Online Gold effects of their DoTs and Curses through the Affliction tree, increase the utility of their summoned minions and stones through the Demonology tree, or lay waste the opposition with Burst damage and direct damage spells in the Destruction tree. In previous versions of game, the 8-debuff and 16-debuff limits prevented Warlocks from maximizing their damage output through Affliction spells, and Warlocks were relegated to chain-casting their Direct damage spells to maintain DPS in PvE raids.