Final Fantasy XIV : Enmity Overhauled
Tags :
In the latest developer post on the Final Fantasy Lodestone with specific regard to upcoming battle changes, players are told that enmity calculation will be greatly overhauled and a new UI indicator will allow them to gauge the levels of hostility they have generated. According to the dev post, mastery of enmity is critical to success in battle.
Actions that generate enmity can be divided into two main categories: direct and indirect. The former refers to actions that inflict damage or enfeebling status effects upon a foe, while the latter encompasses those that heal or fortify an ally. Different actions will increase enmity to varying extents, with the strength of the delivery (such as damage dealt or HP restored) also playing a part in the calculation. Enmity will be reset for players who are KO'd or otherwise incapacitated from battle for a certain period of time.
- Previous News
-
Star Wars: Classic Star Wars Games and TOR
- Next News
-
Fiesta : The Joker a Big Hit in Europe
- Recent News:
- Happy New Year 2023!
- Maple Story Gold- Hot Sale
- Vindictus Gold- Hot Sale
- Mabinogi Gold- Hot Sale
- Aion Classic Announced, Releases June 23