Choose Your Games
Hot Games
Select Your Game
Wildstar
Wildstar Gold
Wildstar PowerLeveling
Wildstar CDKey
Aion
Aion Gold
Aion PowerLeveling
Aion Card
Aion Classic
Buy Gold
Albion
Albion Gold
Allods Online
Buy Gold
Anarchy
Anarchy Gold
Anarchy Items
Anarchy CDKey
ArcheAge
ArcheAge Gold
ArcheAge PowerLeveling
ArcheAge Items
ArcheAge CDKey
ArcheAge Unchained
Buy Gold
Buy PowerLeveling
Buy CDKey
ASTA
ASTA Gold
Atlantica
Atlantica Gold
Atlantica PowerLeveling
Atlantica Items
Nexon Cash Code
Aura Kingdom
Buy Gold
Buy Items
Black Desert
Buy Gold
Blade and Soul
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Global
Buy Gold
Bless Online
Buy Gold
Buy PowerLeveling
Buy CDKey
Bless Unleashed
Buy Gold
Borderlands 3
Buy Gold
C9: Golden Continent
Buy Gold
Cabal
Cabal Gold
Cabal PowerLeveling
Cabal Cash
Chimeraland
Buy Gold
Dark and Darker
Buy Gold
DC Universe Online
Buy Gold
Dofus Touch
Buy Gold
Dragomon Hunter
Buy Gold
Dragon's Prophet
Buy Gold
Buy Items
Buy CDKey
Dungeon Fighter Online
Buy Gold
Buy PowerLeveling
Eden Eternal
Buy Gold
ELOA
ELOA Gold
ELSword
ELSword Gold
Eve
Eve Gold
Eve Time Card
EverQuest
EverQuest Items
EverQuest Krono
EverQuestII
Buy Gold
Buy Items
EverQuestII Krono
Fallout 76
Fallout 76 Gold
Fallout 76 Items
FFXI
FFXI Gold
FFXI CDKey
FFXIV
FFXIV Gold
Fiesta
Fiesta Gold
Guild Wars
Guild Wars Gold
Guild Wars Items
Guild Wars 2
Buy Gold
Buy PowerLeveling
Buy CDKey
Habbo
Habbo Gold
Habbo CDKey
Hero Plus
Hero Plus Gold
Knight
Knight Gold
Last Epoch
Last Epoch Gold
LastChaos
LastChaos Gold
Lineage 2M
Lineage 2M Gold
Lineage2
Lineage2 Gold
Lineage2 PowerLeveling
Lineage2 CDKey
Lost Ark
Lost Ark Gold
Lost Continent
Buy Gold
Buy Items
Lotro
Lotro Gold
Lotro PowerLeveling
MapleStory Worlds
Buy Gold
MIR M
MIR M Gold
Mortal online 2
Buy Gold
MU Legend
MU Legend Gold
NeverWinter Online
Buy Gold
New World
New World Gold
New World PowerLeveling
NosTale
NosTale Gold
Palworld
Palworld Gold
Palworld Items
Path of Exile
Buy PowerLeveling
Buy Items
Phantasy Star Online 2
Buy Gold
Pirate101
Pirate101 Gold
Pirate101 Items
Ragnarok
Ragnarok Gold
Ragnarok Items
Rappelz
Rappelz Gold
Rappelz Items
Rappelz
Rappelz Gold
Rappelz Items
Ravendawn
Ravendawn Gold
ROM: Remember Of Majesty
Buy Gold
Shaiya
Shaiya Gold
Shaiya PowerLeveling
Shaiya Items
Aeria Points
SilkRoad
SilkRoad Gold
SilkRoad Items
Silkroad Silk
SilkRoad R
SilkRoad R Gold
SilkRoad R CDKey
Star Citizen
Buy Gold
Star Wars: The Old Republic
Buy Gold
Buy PowerLeveling
Buy Time Card
Star_Trek
Star_Trek Gold
Summoners War Chronicles
Buy Gold
Temtem
Temtem Gold
Tibia
Tibia Gold
Toram Online
Buy Gold
Toram Online
Buy Gold
Torchlight Infinite
Buy Gold
Torchlight2
Buy Gold
Trove
Trove Gold
Trove CDKey
Uncharted Waters Online
Buy Gold
Undecember
Undecember Gold
Wakfu
Wakfu Gold
Wizard101
Wizard101 Gold
Wizard101 Items
Wizard101
Wizard101 Gold
Wizard101 Items
Yu-Gi-Oh! Duel Links
Duel Links Accounts

Home » Site News » Flyn's Summoner Guide

Flyn's Summoner Guide

Tags :     

 

I believe there is more to building a character than upgrading armor and having an uber weapon. These obviously help, and their lack can obviously hurt, but they are not the end-all and be-all of playing your character. With that in mind, I wish to explain some of my activities in building my character. 
A guildmate of mine recently pointed out that a summoner is both a wizard and a warrior. In a way, we are also priests (in that we can heal our pet). Skill comes into play because we are mediocre warriors, mediocre wizards, and lousy priests. That's okay, because our strength lies in that very diversity of skills. 
I chose a summoner as my first character because of my experience in other MMORPGs. I wanted a character who would be welcome in groups, yet could solo when a group wasn't available. When I reached level 16, I joined Reborn. One of the requirements of belonging to Reborn is participation in Territory Wars (TW). The problem was, I hated pvp. But, as it was announced when I joined, I felt obligated to participate. At that point, my character build design changed its orientation.
Summoning:
I kept my original wererabbit pet until I reached level 9. 
There are essentially 3 classes of pet, all of them the same, regardless of the type of pet. Those classes are caster, warrior and ranged. A warrior pet only fights hand-to-hand,  caster only stands back and shoots magic, and a ranged shoots/throws at the target until close, and then switches to hand-to-hand. Each has their use. A warrior has more HP and can "tank" whatever you're fighting, better. A caster is a great damage dealer, but can't tank. A ranged is somewhere in-between, but has the advantage that it's ranged damage is usually physical, which can get through high magic resist targets.
There are extremely minor differences in different types of pets, but they are just that; minor. Eventually, at level 20, I got myself a Pantar Scout.
Where my puma was strictly melee, and my fire spirit was strictly a caster, the pantar scout would fire arrows when far away, and melee up close. More importantly, its damage was physical rather than magic, even at range.
With my puma, I would have my pet fight the monster while I cast on it. With my fire spirit, I would fight while my pet cast. With the pantar, I would have it pull with an arrow, and we both would shoot at the monster, usually causing it to die by the time it reached us. If it did live longer, the pet could tank it if necessary.
Eventually, I got my skill pets; the Spirit of Goddess and Black Satan. Along with my level 26 AoE skill, this again changed my techniques. However, I had no skill points to buy them with. Therefore, I gave up most of mydebuff skills in order to get both pets. Using the Spirit for xping, I gather up 2-or-more monsters (depending on comparative levels), have pet freeze them, cast my AoE skill, followed by my menacing crystal to give them something else to hit, and if I'm taking too much damage, I cast my protection crystal. Lather. Rinse. Repeat.
Battle:
Whereas I had originally focused on diversity in my spells, with the intent of controlling a situation involving combat with single, or groups of npcs, now my focus had to change to dealing with the needs of fighting other players. 
At level 16-30, I couldn't be expected to contribute much in the way of damage dealing in TW. But what I did have was a nice selection of debuff skills I had learned. These debuffs would make no difference at all in PVPagainst Defugel who were level 50-60. But, TW is NOT PVP. TW adds a dimension to regular PVP, which makes it an entirely different experience. In TW, the diverse skills of those fighting alongside you change the entire battlescape.
My level 16-30 debuffs would not bring a higher level down to a place where I could stand a chance fighting him, but they could make a difference in a fight for my guildmates who were themselves higher level.  Also, while I remained alive and able to debuff, I was an annoyance and potential danger to the enemy. So part of my building involved learning to stay alive as long as possible against overwhelming opposition.
Once I got my skill pets, I began summoning my Black Satan for combat. While its stun is single-target and makes it not as useful as the AoE freeze of the Spirit of Goddess, its higher HP makes it preferable when most of the enemy were higher level than I was.
There are a number of techniques I needed to practice. The temptation to stop and summon my pet when rezzing must, at times, be overcome. Using the terrain to my advantage was another lesson. I also learned toanticipate the likely initial actions of the various classes, giving me a better chance to react. 
While I seldom use my natural pets, I've adopted an Earth Guardian pet. A ranged pet, he has the advantage of being small and hard for the enemy to target.
Now that I have more skill points to spend, I've focused on buffs for my pets, but I may soon find my debuffs useful once again. 
Character:
At risk of sounding arrogant, I finally reach the meat of the matter; character building. The other meaning of "character". 
I have built Flyn's character with some diligence. I know that there are Reborn who will follow me into combat, because they have seen time and again when I have not merely taken on the enemy's superior power and numbers, but done so while looking after and communicating with those under my charge.  I know my fellow Reborn will not abandon me, because I have demonstrated to them that Flyn will not knowingly leave a comrade behind, no matter the odds. I have built Flyn's character, setting his example to others, so that thereby his fellows multiply his strengths, and they bolster his weaknesses as well.
In trying to be an asset to my guild, I believe I have made Flyn into a "character", someone who is more than just a collection of stats and skills. Because, in the end, a multiplayer game's greatest source of entertainment lies in interacting with others, and experiencing the persons they wish to be in the 4Story world. From my well known battlecry, "I gotta go potty!", to my frequent cries of, "Wait up! Short legs, 'member?",Flyn has evolved into quite a character.
TW is a team sport, and I have built Flyn, a summoner, an independent by design, into a team player. His character is built as a reflection of those who have encouraged his development by both their effort and example, from CreamPuff's steady leadership, to Naruto's boundless optimism. From SeMp's mad lust for combat,  to edtxszjr1′s steadfast determination. Thanks to these, and many others, Flyn is, daily… Reborn.
I believe there is more to building a character than upgrading armor and having an uber weapon. These obviously help, and their lack can obviously hurt, but they are not the end-all and be-all of playing your character. With that in mind, I wish to explain some of my activities in building my character. 
A guildmate of mine recently pointed out that a summoner is both a wizard and a warrior. In a way, we are also priests (in that we can heal our pet). Skill comes into play because we are mediocre warriors, mediocre wizards, and lousy priests. That's okay, because our strength lies in that very diversity of skills. 
I chose a summoner as my first character because of my experience in other MMORPGs. I wanted a character who would be welcome in groups, yet could solo when a group wasn't available. When I reached level 16, I joined Reborn. One of the requirements of belonging to Reborn is participation in Territory Wars (TW). The problem was, I hated pvp. But, as it was announced when I joined, I felt obligated to participate. At that point, my character build design changed its orientation.
Summoning:
I kept my original wererabbit pet until I reached level 9. 
There are essentially 3 classes of pet, all of them the same, regardless of the type of pet. Those classes are caster, warrior and ranged. A warrior pet only fights hand-to-hand,  caster only stands back and shoots magic, and a ranged shoots/throws at the target until close, and then switches to hand-to-hand. Each has their use. A warrior has more HP and can "tank" whatever you're fighting, better. A caster is a great damage dealer, but can't tank. A ranged is somewhere in-between, but has the advantage that it's ranged damage is usually physical, which can get through high magic resist targets.
There are extremely minor differences in different types of pets, but they are just that; minor. Eventually, at level 20, I got myself a Pantar Scout.
Where my puma was strictly melee, and my fire spirit was strictly a caster, the pantar scout would fire arrows when far away, and melee up close. More importantly, its damage was physical rather than magic, even at range.
With my puma, I would have my pet fight the monster while I cast on it. With my fire spirit, I would fight while my pet cast. With the pantar, I would have it pull with an arrow, and we both would shoot at the monster, usually causing it to die by the time it reached us. If it did live longer, the pet could tank it if necessary.
Eventually, I got my skill pets; the Spirit of Goddess and Black Satan. Along with my level 26 AoE skill, this again changed my techniques. However, I had no skill points to buy them with. Therefore, I gave up most of mydebuff skills in order to get both pets. Using the Spirit for xping, I gather up 2-or-more monsters (depending on comparative levels), have pet freeze them, cast my AoE skill, followed by my menacing crystal to give them something else to hit, and if I'm taking too much damage, I cast my protection crystal. Lather. Rinse. Repeat.
Battle:
Whereas I had originally focused on diversity in my spells, with the intent of controlling a situation involving combat with single, or groups of npcs, now my focus had to change to dealing with the needs of fighting other players. 
At level 16-30, I couldn't be expected to contribute much in the way of damage dealing in TW. But what I did have was a nice selection of debuff skills I had learned. These debuffs would make no difference at all in PVPagainst Defugel who were level 50-60. But, TW is NOT PVP. TW adds a dimension to regular PVP, which makes it an entirely different experience. In TW, the diverse skills of those fighting alongside you change the entire battlescape.
My level 16-30 debuffs would not bring a higher level down to a place where I could stand a chance fighting him, but they could make a difference in a fight for my guildmates who were themselves higher level.  Also, while I remained alive and able to debuff, I was an annoyance and potential danger to the enemy. So part of my building involved learning to stay alive as long as possible against overwhelming opposition.
Once I got my skill pets, I began summoning my Black Satan for combat. While its stun is single-target and makes it not as useful as the AoE freeze of the Spirit of Goddess, its higher HP makes it preferable when most of the enemy were higher level than I was.
There are a number of techniques I needed to practice. The temptation to stop and summon my pet when rezzing must, at times, be overcome. Using the terrain to my advantage was another lesson. I also learned toanticipate the likely initial actions of the various classes, giving me a better chance to react. 
While I seldom use my natural pets, I've adopted an Earth Guardian pet. A ranged pet, he has the advantage of being small and hard for the enemy to target.
Now that I have more skill points to spend, I've focused on buffs for my pets, but I may soon find my debuffs useful once again. 
Character:
At risk of sounding arrogant, I finally reach the meat of the matter; character building. The other meaning of "character". 
I have built Flyn's character with some diligence. I know that there are Reborn who will follow me into combat, because they have seen time and again when I have not merely taken on the enemy's superior power and numbers, but done so while looking after and communicating with those under my charge.  I know my fellow Reborn will not abandon me, because I have demonstrated to them that Flyn will not knowingly leave a comrade behind, no matter the odds. I have built Flyn's character, setting his example to others, so that thereby his fellows multiply his strengths, and they bolster his weaknesses as well.
In trying to be an asset to my guild, I believe I have made Flyn into a "character", someone who is more than just a collection of stats and skills. Because, in the end, a multiplayer game's greatest source of entertainment lies in interacting with others, and experiencing the persons they wish to be in the 4Story world. From my well known battlecry, "I gotta go potty!", to my frequent cries of, "Wait up! Short legs, 'member?",Flyn has evolved into quite a character.
TW is a team sport, and I have built Flyn, a summoner, an independent by design, into a team player. His character is built as a reflection of those who have encouraged his development by both their effort and example, from CreamPuff's steady leadership, to Naruto's boundless optimism. From SeMp's mad lust for combat,  to edtxszjr1′s steadfast determination. Thanks to these, and many others, Flyn is, daily… Reborn.

 

Member Login

     

Forgot Password?

Contact

Skype: gameestEmail: [email protected]Discord: Gaimugold#1567

Complaint and Suggest