Very powerful addition to the class if it does a lot of damage, very annoying anti-stealther tool even if it doesn't.Heroic Leap is back! This ability didn't make the cut from WoTLK beta to release, but it seems they're giving it another try. It will be sharing a timer with charge, so presumably it won't imbalance PvP combat too much, as Arms Warriors can use charge in-combat already. The distance closer plus thunderclap is a cool gimmick, but we'll have to see how this affects Warrior playstyles (and what nightmarish pathing bugs it will inevitably suffer from!)"The new Arms talent called Disarming Nature will make successful disarms cause the target to cower in fear for 5/10 seconds." One wonders where this idea came from. This has the potential to be a massively strong buff to Arms PvP, an already powerful spec. Cower effects are those similar to what happens to the primary target of Intimidating shout. The target is feared but stands still rather than running around.The rage normalization fix will be in addition to the rest of these changes, and paired with the new abilities and some quality of life buffs to the class, Warriors are looking good! None of the nerfs is groundbreaking or will substantially change the fights.WOW GOLD players are more in the nature of quality of life adjustments. Most of the nerfs, like the ones to Deathbringer Saurfang and Festergut, are designed to limit the impact of RNG on players' success.The nerf to Rotface may be the only one that is 'unnecessary' depending on your perspective.