My point was that we don't give every spec the ability to stun lock, sheep or silence. And we're not going to. But those specs still need to feel like Guild wars platinum they can contribute in an Arena. Understanding the concerns now, I should have said something more like "It should still be possible for warriors and shamans to take on and sometimes defeat healers (even if it takes 2v1 or 3v1 or whatever)." Crowd control should not be the dominant factor in Arenas. Neither should burst damage.